ACUD MACHT NEU, Veteranenstr. 21, Berlin
In this three-day intensive program led by Sascha Pohflepp, Chris Woebken and Susan Ploetz, you will exploring the use of live-action role playing as a technique for speculative prototyping.
We will provide a thematic framework that revolves around a rapidly changing world increasingly bound to be populated by non-humans, both natural and artificial—such as advanced artificial intelligence (AI) systems.
You will then engage with essential futures studies principles in order to identify issues and questions of those emerging technologies. Working with experienced LARP-designer and somatic practitioner Susan Ploetz you will then design and ‘play’ characters, spaces and situations relevant to those questions, practicing playful embodiment as a valuable tool to evaluate probe those hypothetical socio-technical problems, leading to novel approaches in a rapid and unusual fashion that is as fun as it is effective.
Tues. 8. August: 10am - 6pm
Wed. 9. August: 10am - 6pm
Thurs. 10. August: 10am - 6pm
Chris Woebken is an artist, curator and educator from Hamburg who is living and working in New York City. Chris holds an MA in Design Interactions from the Royal College of Art in London and has been a visiting scholar at NYU’s Environmental Health Clinic. Chris’s work was awarded the Core77 Design Award in 2013’s Speculative Design category and in 2015 got nominated for the Design Museum’s Designs of the Year award. Recent residencies include the Walker Art Center, Pioneer Works, Eyebeam and the Headlands Center for the Arts. Notable exhibitions include 'Future Fictions' at Z33 in Hasselt, 'Talk to me' and 'Design and the Elastic Mind' at MoMA and 'The Prehistory of the Image' at STUK Kunstencentrum Leuven. Chris is co-founder of The Extrapolation Factory, a studio developing experimental methods for collaboratively prototyping, experiencing and impacting future scenarios. The studio runs design futures-oriented workshops around the world, including events in Russia, Belgium, the UK, Mexico, and Canada, as well as numerous events throughout the US.
Sascha Pohflepp is an artist and researcher from Cologne, DE who is currently based between Berlin and southern California where he teaches and studies at UC San Diego. Notable exhibitions include Talk To Me at MoMA New York, Hyperlinks at the Art Institute of Chicago, Micro Impact at the Boijmans Van Beuningen Museum Rotterdam, Pre-History of the Image at STUK Kunstencentrum Leuven, Åzone Futures Market at The Solomon R. Guggenheim Museum New York and The House in the Sky at Pioneer Works, Brooklyn. Scholarships and residencies include an EPSRC grant in 2011, residencies in the NSF-funded Synthetic Aesthetics project, at Art Center College Pasadena in 2010, an honorary residency at Eyebeam, New York City in 2014 and a fellowship at Rotterdam's Het Nieuwe Instituut. His essay on living machines forms part of the volume Synthetic Aesthetics, published on MIT Press in 2013. Since 2016 he has been part of the Center for Academic Research & Training in Anthropogeny (CARTA). Sascha's work has earned two Honorary Mentions from the VIDA Art and Artificial Life Awards and in June 2015 was shortlisted for the Berlin Art Prize.
Susan Ploetz is an artist, somatic consultant and game designer from Minneapolis, US and currently living in Berlin. Her method is interdisciplinary and recent projects have taken the form of writings, performance, music, larps (live action role plays) and workshops. Recent Projects include “Test Worlds” workshop at the UdK; “The Guild” larp and lecture at Minibar, Stockholm, SE; “Katabasis” a larp co-designed with Una Hamilition Helle and Francis Patrick Brady presented at the Larporatory in Vilnius, LT; Larp design consultant with UnMonastery in Uckermark, Brandenburg (upcoming, summer 2017); Somopoiesis: A workshop on the intersections of body, movement, theory, philosophy and politics developed in collaboration with Nicholas Houde. She has presented work at such venues as UdK, Sophiensaele, ABC Art Fair, Import Projects (all Berlin); Rupert (Vilnius); Dutch Art Institute; castillo/corrales (Paris); Documenta 13 (Kassel); and performa (NYC).
About Designing Hypotheticals Intensives:
In this series of three-day intensives, participants will learn valuable tools for conceiving, constructing and embodying ideas and concepts around artificial intelligence (AI), first through software development using machine learning technologies. and secondly through the ultra-rapid prototyping of live-action roleplaying
Both programs can be taken individually or as a set that builds on each other as the second program will pick up the ideas created in the first.